Student
Learn topics, practise facts, play games and use mathematical models.
For Grades 4–8 · BC Curriculum. Learning tools and printable resources need no Numeracy classroom activation. Sign in to MY Classroom when you want assignments, saved work or teacher feedback.
Learn topics, practise facts, play games and use mathematical models.
Browse resources, investigations, tools and worked examples before opening class records.
Find explanations, activities and practice to support learning at home.
Eligible Teacher Pro accounts can manage fictional shared classes in MY Accounts. Numeracy assignments, journals and feedback are being prepared for this site.
Print or download anything you want to keep during the migration.
Learn and practise without signing in. Use your verified school account when you want to open assigned work or save a journal.
Families can use a short practice planner, worked examples and models without opening school records.
Choose a skill, multiplication/division facts, or an untimed game.
Use models, a calculator, manipulatives and word definitions.
School sign-in is required for assignments and saved class evidence.
Practise digit values, place names, expanded form, composing numbers, and rounding whole numbers or decimals.
Filter by skill, solo or two-player play, and optional timing.
Classes, assignments, journals and feedback are being prepared for the new site.
Explore the public Numeracy tools
Lessons, practice, games, visual tools and printable resources can be used without opening private classroom records.
Nothing in Explore mode grants teacher permissions.
Saved school work is connected to the verified Google identity returned by the deployed app. Teacher-only actions require verified teacher access.
Changing the View menu changes the interface only — never the account role.
These safeguards depend on the matching Apps Script server being installed and deployed with the intended school-domain permissions.
Choosing a Student view or Teacher Preview changes navigation only. It never creates account permissions.
Changing modes clears unsaved school drafts. Save or print them first. Leaving MY Classroom does not sign you out of Google.
This workspace stores private school work. It is not a parent account area. You can still use explanations, visual tools, practice, games, math vocabulary and the calculator.
Choose one activity below. You can track your steps here, but this checklist is not saved and does not measure achievement.
0 of 3 steps checked. Choose a short activity below.
Choose one small goal. Try a question, explain the method, then decide whether to continue. These options do not need a school account.
Find your child’s grade and topic. Use the worked examples before the Practice section.
Use anchor facts and related division. Start untimed; speed is optional.
Match equivalent representations or solve a four-number puzzle together.
Practise digit values, place names, expanded form, composing numbers, and rounding whole numbers or decimals.
Move factors, calculate products, and plan four in a row.
Anchor and derived facts, with multiplication or related division.
Connect multiplication, area, perimeter and spatial strategy. Solo or two-player play.
Filter by skill, solo or two-player play, and optional timing.
Create bar, line and circle graphs from your data. Check axes, print, and explain your interpretation.
Pick up where you left off, practise something you are working on, or open a math tool.
Choose your grade and topic, then use explanations, examples, visuals, and guided practice.
Practise a skill, build fact fluency, play a game, or check what you understand.
Models, manipulatives, calculator, graphing, vocabulary, and visual tools.
Build addition, subtraction, multiplication, and division fluency. Timing is optional.
Use solo, partner, and classroom games to rehearse mathematical ideas.
Do a short check and use the result to decide what to revisit next.
Reason, notice patterns, compare strategies, and solve richer problems.
Explore mathematical ideas, people, cultures, and stories.
Find plain-language explanations and ideas for helping with math at home.
Continue where you left off, choose your grade, or find the math topic you need.
See the curriculum topics for Grade 4, 5, 6, 7, or 8.
Use a learning path when ideas build in sequence, or jump to one precise skill for targeted practice or support.
These are enrichment choices. You do not need to start here to learn a topic.
Use reasoning, patterns, multiple strategies, and rich mathematical problems.
Explore people, ideas, cultures, and stories that have shaped mathematics.
Select a grade to see the math topics and skills connected to it.
Work on one precise skill when you need targeted practice or support. If the ideas build on one another, the site will also point you toward the full learning path.
Best when ideas depend on earlier ideas, such as fractions, integers, equations, linear relations, or Pythagorean reasoning.
Best when you know exactly what needs practice, want prerequisite support, or only need one part of a larger topic.
A skill can still belong to a learning path. These are two ways into the same mathematics, not separate curricula.
Loading individual skills…
Step-by-step path: start with the topic when later skills rely heavily on earlier ones. Targeted practice: jump directly to the exact thing you want to strengthen. Support: revisit a foundation that may be getting in the way of current work. Teachers can still assign precise digital practice through MY Classroom where a targeted generator is available.
Choose one clear path. You can practise a current skill, build fact fluency, play a math game, or do a short check to decide what to revisit next.
Build a printable worksheet or quiz, create an assessment, or open lesson examples. Teacher assignment and class records require verified school access.
Worksheets and quizzes use the existing Grades 4–8 builder. Assessment Studio supports teacher-reviewed quizzes, diagnostics and unit checks. Lesson Maker builds an editable teaching sequence from the existing Grade 4–8 topic resources.
Choose your grade and topic, then work on the exact skill you need. Topic practice includes examples, hints, visuals, and fresh questions.
Build accurate and flexible addition, subtraction, multiplication, and division recall. Timing is optional.
Practise through solo, partner, or classroom games. Filter the Games Library by skill and play style.
Use a short topic check when you want to find out what is secure and what may need another look. This is for feedback, not speed.
Choose a support level, then select the grade, topic, and skill you want to practise.
Smaller numbers, more scaffolding, visuals, and extra hints.
Typical questions for the selected skill and grade.
More complex questions with less scaffolding and deeper reasoning.
Blend question types while staying within the selected topic.
Begin with more accessible questions and gradually increase the challenge.
When you have saved classroom work, MY Progress can suggest skills worth revisiting. General practice does not pretend to be automatically adaptive.
These tools are for preparing sets, worksheets, exit tickets, and quick quizzes. Students normally use the choices above.
Create printable worksheets, digital practice, exit tickets, and quick quizzes across supported Grades 4–8 topics.
Keep using the original integer worksheet generator when you want a focused Grade 7 integer set.
Build fresh Grade 7 integer practice for digital use or printing. The same generator structure can later expand across Grades 4–8.
A short formative check that looks for skill gaps and likely misconception patterns, then suggests what to revisit next.
Build printable or digital resources from supported Grades 4–8 topics and skills.
Drafts are not automatically saved. Google Docs export first downloads an editable Word (.docx) file; upload it to Google Drive and open with Google Docs. Confirm question formatting, diagrams, and answer keys after conversion.
Choose 2–5 topics. Quick quizzes contain 5–10 questions; worksheets and tests can contain up to 30. Questions come from the selected topics' actual banks.
For printable worksheets only. Tests and quizzes keep their existing behaviour.
Choose worksheet question styles — these counts are included in your selected total, not added afterward.
Remaining questions come from the topic's verified generator. Error-analysis items are created only when a trustworthy numeric answer is available. Every prompt stays editable and teacher-reviewed.Choose Worksheet under Resource Type to use these options.
Tip: Some topics do not support every question style. The builder will report how many valid questions it can create.
Generated question-style and difficulty totals will appear here.
Choose settings, then Generate Resource. New Version replaces the current preview; save an editable draft before generating again.
After generating, edit questions and their answer keys before you print or export. Changes stay in this browser tab until a new version is generated.
Rubric descriptions by learning standard (optional). Enter standards above, then choose Refresh Rubric Criteria. Each proficiency level can be adjusted before printing, saving or importing.
These options control printable PDFs and student-response space in Word exports. Review page breaks before distributing.
Generate a resource to edit or export.
Review and edit questions above, then convert a copy into a new, unpublished Assessment Studio test. Teacher school-account verification is required.
Choose a default concept, then map individual questions when your assessment includes more than one topic. All question concepts must belong to the selected grade.
Editable draft files stay on your device and contain answer keys. Digital conversion creates a teacher-owned draft; you must separately review and assign it in Assessment Studio.
Capture numbers and factors against another player or the computer.
Choose a game and topic. Questions are generated from the selected Grade 4–8 skill.
Now includes moving answers, timed or untimed play, sound controls, and multiple play modes.
Now playable: solve correctly to move step-by-step through the maze.
Choose from supported Grades 4–8 topics, then follow operations, patterns, or question chains.
Connect fractions, decimals and percents, or practise related facts.
Make 24 with four cards. Use order of operations and revise your expression.
21 or a Math HORSE variation, with harder three-point questions.
Guess digits and operators in a hidden true equation.
Choose a supported Grades 4–8 topic, then tap or click the correct answer.
Math Swat and Number Maze can now draw questions from the shared Grades 4–8 topic-and-skill engine instead of being limited to Grade 7 Integers.
Math Ladders now uses the same Grades 4–8 topic-and-skill source as Math Swat and Number Maze. Number and pattern topics create connected ladders; other topics can use question-chain ladders.
Move factors, calculate products, and plan four in a row.
Anchor and derived facts, with multiplication or related division.
Connect multiplication, area, perimeter and spatial strategy. Solo or two-player play.
Solve each question to move one step closer to the goal. Wrong answers do not move you forward, but you can try again.
Follow a chain of operations, fill in a missing result, or work backwards to find the starting number.
Start with a number and calculate each step in order.
One result is hidden. Use the surrounding steps to determine the missing value.
Work backwards from the final value by using inverse operations.
Use visual models, manipulatives, graphs, calculators, and workspaces when they help you represent, test, or explain your thinking.
Use counters, base-ten blocks, ten frames, fraction strips, integer chips, and algebra tiles.
Open the basic or scientific calculator without leaving your current work.
Draw, type notes, add number lines or coordinate axes, and show your mathematical thinking.
Look up mathematical words and connect definitions to the ideas you are learning.
Search by tool name or filter by the kind of math you are working on.
Model whole numbers, integers, decimals, and fractions with movement, comparison, and operations.
Build positive and negative values, create zero pairs, and model integer addition and subtraction.
Build fractions with strips and circles, connect them to decimals and percents, and compare values.
Explore ratio tables, equivalent ratios, double number lines, unit rates, and percent connections.
Model expressions and solve one- and two-step equations by keeping both sides balanced.
Plot points, build tables, graph linear rules, and explore transformations on a coordinate plane.
Explore angles, perimeter, area, and transformations with interactive diagrams.
Explore rectangular prisms, nets, volume, and surface area by changing dimensions.
Explore right triangles, calculate missing sides, and connect side lengths to square areas.
Convert common metric units for length, mass, capacity, area, volume, and time.
Explore formulas for perimeter, area, circumference, volume, surface area, and Pythagorean relationships.
Flip coins, roll dice, spin spinners, run repeated trials, and compare theoretical and experimental probability.
Enter data, calculate mean, median, mode, and range, and investigate how graph scales can mislead.
Create polished bar, line, and circle graphs from your own data, check axes, print, and explain what the graph shows.
Compare best buys, calculate discounts, tax and tips, explore percent change, and build a simple budget.
Use these when you want a richer task rather than a single math tool.
Fifteen investigations across Grades 4–8 for modelling, comparing, reasoning, and explaining.
Build cube stacks, compare top, front, and side views, and reason about information that is hidden.
Explore whole numbers, integers, decimals, and fractions. Predict first, then show the movement and connect the visual model to the equation.
Before pressing Show It, estimate where the answer should land and which direction the movement should go.
Use the same operation with integers, decimals, and fractions to notice what stays the same.
Zoom the number line in or out by changing the minimum, maximum, or tick spacing.
Build a fraction, see it in multiple representations, compare it with another fraction, and connect fraction notation to decimals and percents.
Each section is one equal part of the whole.
Each circle is one whole. More than one circle shows fractions greater than one.
Fractions are numbers, so they have exact locations on a number line.
Each 10 × 10 grid is one whole (100%). Shading is rounded to the nearest hundredth; the displayed percent is rounded to one decimal place.
Try 1/2 and 2/4, or 2/5 and 4/10. The models show why they represent the same quantity.
Use benchmark fractions to estimate size before calculating exact decimal values.
Notice that changing the notation does not change the quantity being represented.
Convert common metric measurements and see the multiplicative relationship between units.
Most metric conversions are based on multiplying or dividing by powers of 10.
Area conversions use squared scale factors; volume conversions use cubed scale factors.
Ask whether the numerical value should become larger or smaller before converting.
Select a formula, change its measurements, and connect the symbols to what the formula actually measures.
Build, move, compare, and represent mathematical ideas using virtual manipulatives.
Use pieces to model quantities before moving to symbols and equations.
Arrange the pieces so someone else can understand the strategy you used.
Switch tools and represent the same idea in a different way.
Draw, annotate, build quick visual models, and show your thinking in one flexible workspace.
Add a simple number line to the canvas.
Add x- and y-axes to support graphing or transformation work.
Students can use text notes instead of drawing to explain steps, reasoning, or answers.
Compare prices, calculate discounts and taxes, understand percent change, and make simple budgeting decisions.
A larger package is not automatically the better buy. Divide price by quantity to compare fairly.
Calculate the percent amount first, then subtract or add it depending on the situation.
A budget helps track how much money is available, spent, saved, or still remaining.
Explore right triangles, calculate missing side lengths, and see how the areas of the squares on the legs combine to equal the square on the hypotenuse.
Square the two legs, add the areas, then take the square root to find c.
If c and one leg are known, subtract the known leg’s square from c² before taking the square root.
Check whether the two smaller side squares add exactly to the largest side square.
Change the dimensions of a rectangular prism and connect its 3D model, net, volume, and surface area.
Volume measures the number of unit cubes that fill the prism: V = l × w × h.
A rectangular prism has three pairs of congruent faces: lw, lh, and wh.
A net unfolds the six faces of the prism so their areas can be seen and added directly.
Build equations visually, use inverse operations, and see why the same operation must be applied to both sides.
An equation stays true when the same operation is applied to both sides.
Addition is undone by subtraction; multiplication is undone by division.
Replace x with the solution in the original equation and confirm that both sides are equal.
Build equivalent ratios, compare quantities with double number lines, find unit rates, and connect proportions to percents.
| Scale | Red | Blue |
|---|
Scaling both quantities by the same factor keeps the relationship proportional.
Divide both quantities by one part of the ratio to find a rate per one unit.
Use proportional reasoning to rewrite part-to-whole relationships on a base of 100.
Enter a data set, visualize it, calculate summary measures, and explore how graph choices can change the story.
| Position | Value |
|---|
Compare different ways of describing a typical value and notice when they tell different stories.
Use maximum minus minimum to describe how spread out the data set is.
Change the y-axis starting value and notice how the exact same data can appear more dramatic.
Explore angle size, perimeter and area, and geometric transformations using interactive models.
Connect angle measure to acute, right, obtuse, and straight angle categories.
Compare the distance around a shape with the amount of space inside it.
Translate, reflect, or rotate a shape and compare original and image coordinates.
Plot ordered pairs, connect tables to graphs, explore simple linear rules, and investigate coordinate transformations.
Ordered pairs are written (x, y). The x-value tells horizontal movement; the y-value tells vertical movement.
Use y = mx + b to see how constant change in a table creates a straight-line pattern.
Explore what happens to coordinates when a point is reflected across an axis or through the origin.
Predict, simulate, record outcomes, and compare experimental results with theoretical probability.
Choose an experiment and select Run Trials to begin.
Run some trials to compare observed results with the theoretical probability.
What do you expect to happen? Which outcome should appear most often if all outcomes are equally likely?
Compare 10 trials with 100 or 1000. Notice how experimental probability tends to stabilize with more trials.
Use the results to discuss whether a game or spinner is fair and what evidence would support that claim.
Model positive and negative integers, combine values, create zero pairs, and see how subtraction can require adding zero pairs first.
Try −4 + 9 and look for zero pairs.
Try 3 − 5. You do not begin with enough positive chips to remove five, so zero pairs are useful.
Try −2 − (−5). What must be added before five negative chips can be removed?
Read the task and revealed data. Hints, sample answers and your written response are excluded.
Uses your browser’s speech service and available voices. Browser and device settings determine how speech is processed. No microphone is used.
Reads only the writing in this response, including text you have appended from dictation. Edit to stop, then read again.
Uses your browser’s speech service and available voices. Browser and device settings determine speech processing. Nothing is saved or submitted by reading.
Work here stays in this tab. Use print to keep a copy, or MY Classroom to save a journal entry. Explanations need human review.
Practice the BC curricular competencies through meaningful mathematical thinking.
Reason about what is hidden using known totals and relationships.
Estimate, reveal clues, revise, and justify.
Find and defend multiple reasonable classifications.
Test mathematical claims and build counterexamples.
Compare mental strategies and flexible thinking.
Notice, predict, and revise as a graph is gradually revealed.
Fair-share, planning, estimation, and modelling tasks inspired by rich numeracy work.
Predict, experiment, analyze, conclude, and ask what comes next.
Introductory history notes: click, tap or use Enter to expand an entry. A fuller chronology with detailed sources is planned.
Early societies developed ways to record quantities long before modern numerals existed.
The development of zero as both a placeholder and number transformed arithmetic and later algebra.
Mathematical traditions across several cultures contributed to the development of symbolic algebra.
Coordinate geometry created a powerful bridge between algebra and geometry.
Questions involving games of chance helped develop formal probability, later expanding into modern statistics.
Find a topic, see a model, and choose a manageable activity together. General learning tools work without a student account.
Choose a grade and skill. Read a worked example together, let your child attempt one question, then reveal the explanation. This guide is for learning at home; it does not access assignments or school records.
Questions here are illustrative practice, not a diagnostic or proficiency assessment. A child may solve them using a different valid strategy.
Choose a single focus. Model a strategy, let your child try, and ask what makes the answer reasonable. This plan stays in your browser tab until you copy or print it.
The plan does not read, store, or share school records. For assigned work and progress, use your school's existing communication channels.
Ask your child for the topic name or assignment instructions. Open Learn and See first, try one question together, then let your child explain another.
Explore fractions, number lines and other models before using a rule.
Pick one skill. Try a short untimed round and discuss the method.
Use shopping, cooking, sharing and measuring to make mathematics visible.
Find the first confusing step and try a smaller example or a model.
Use prompts that invite explanations, estimates and connections.
Read snapshots, teacher comments and the BC proficiency language.
For 1/2 + 1/4, represent the half as 2/4. Then 2/4 + 1/4 = 3/4. Adding the denominators would change the size of the parts.
For −3 + 5, start at −3 and move five units right to reach 2. Ask what the starting point, direction and distance mean.
20% of $80 is twice 10%: $8 + $8 = $16. Estimate before calculating.
For 2x + 3 = 11, subtract 3 from both sides, then divide both sides by 2: x = 4. Check with 2 × 4 + 3 = 11.
A recipe uses 2 cups of flour for 3 servings. How much is needed for 6 servings? Explain why doubling the servings doubles every ingredient.
An $80 item is 25% off. Find one quarter of $80, then subtract it. The discount is $20 and the sale price is $60, before tax.
Estimate the length and width of a rectangular space. Measure them in the same unit, then compare perimeter and area. Discuss why the units differ.
Choose a known fact, such as 5 × 8 = 40. Build 6 × 8 by adding one more group of eight. Then ask what 48 ÷ 6 means.
You can say, “I don’t know yet; let’s look at a model together.” Ask the teacher which concept to practise if the same difficulty keeps appearing.
1/2 + 1/4 is not 2/6: the pieces must be the same size. A 25% discount does not mean subtract $25 from every price. Area uses square units; perimeter uses length units. A wrong answer is a starting point for a conversation.
A snapshot samples selected concepts. A checked-answer count is not an overall proficiency judgment. Read the concept coverage and the teacher’s feedback; written reasoning needs teacher review.
The teacher interprets evidence against the learning standards. Ask your child to share a strategy or journal entry they are comfortable discussing. There is no separate parent access to private student records in this version.
Useful questions for the teacher: “Which concept should we focus on?” and “Which model or strategy are you using at school?”
The IES/What Works Clearinghouse elementary mathematics intervention guide recommends explicit mathematical language, carefully chosen representations and number lines. The family activities here adapt those ideas; they have not been independently evaluated as an intervention.
Read the 2021 practice guideBuild stacks on a 3 × 3 base. Each number tells how many unit cubes are stacked there; 0 leaves that position empty. Compare what each viewing direction shows.
BACK is at the top; FRONT is at the bottom. Enter whole numbers from 0 to 6.
| Row | Left | Middle | Right |
|---|---|---|---|
| Back | |||
| Middle | |||
| Front |
Top: one square for every occupied position. Height is hidden.
Front: the tallest stack in each left-to-right column.
Right side: the tallest stack in each front-to-back row. Its picture reads FRONT on the left and BACK on the right.
Coloured squares show the silhouette. The total cubes and visible squares measure different things.
The example’s front heights are 2, 2, 3. Make a different model with those same front heights but a different number of occupied positions in the top view. Explain where cubes can be hidden. Use “Example” to return to the starting model.
Put heights 2, 2, 3 in the front row and leave both other rows empty. The front heights stay 2, 2, 3, but the top view has 3 occupied squares and the model has 7 cubes. Alternatively, use 2, 2, 3 in every row: the front view stays the same, the top has 9 occupied squares, and there are 21 cubes. These are the minimum and maximum cube totals possible for this fixed front profile on the 3 × 3 base.
Math Journal stores the current height plan and your explanation as text. Choose a class in the journal to share it with your teacher, then save the entry. Assigned tool completion is student-reported through MY Progress.
Compare the latest saved submissions by topic and skill. Learners can appear in several rows. Counts describe this sample of assigned work; they are not grades or automatic diagnoses.
| Topic and skill | Evidence sample | Current answer checks | Earlier error, now correct | Learners with an incorrect or incomplete checked answer | Written responses for human judgment | Planning |
|---|
Use the current class's submitted digital work to plan next checks. These are aggregate signals, not proficiency levels, student diagnoses, or evidence of every learner's understanding. Unsubmitted, paper and informal learning are not included.
Nothing is assigned, graded, or sent to students automatically.
Select evidence rows to prepare a printable follow-up plan. The suggested actions are prompts for teacher judgment, not automatic interventions or diagnoses. This plan stays in your browser and is not saved to student records.
Load class evidence to select skills.
Correct checks are counted only for questions the answer checker can evaluate. Written responses stay separate. An incorrect answer is a reason to examine the student's reasoning, not evidence of a specific misconception by itself.
Choose a task, show a model or method, and explain what your evidence supports. Work individually, with a partner, or in your notebook. Written reasoning needs teacher review.
Choose a goal and decide what evidence to look for in student explanations. This guide follows your current filters and does not assign proficiency.
| Task | Focus | Learning goal | Look for in the explanation |
|---|
Read the task and revealed data. Hints, sample answers and your written response are excluded.
Uses your browser’s speech service and available voices. Browser and device settings determine how speech is processed. No microphone is used.
Use the grade, mathematical focus and search filters above to choose the tasks. Booklets contain blank response spaces, not saved work or teacher notes.
See your active classes and current submitted work that needs review. Counts are based on saved records.
Assignment review and student progress now select the latest saved version for each assignment. Historical duplicate rows do not create extra badges or completed-task counts. Refresh after a student resubmits.
Review saved assignment states for active students in one of your classes. Not started means no response was saved in this site; it is not automatically missing work.
The export contains individual learner records. Store it in an approved school location and do not share it publicly. This view is teacher-only and does not calculate grades or diagnose needs.
Build a printable worksheet or quiz, create an assessment, or open lesson examples. Teacher assignment and class records require verified school access.
Worksheets and quizzes use the existing Grades 4–8 builder. Assessment Studio supports teacher-reviewed quizzes, diagnostics and unit checks. Lesson Maker builds an editable teaching sequence from the existing Grade 4–8 topic resources.
Browse lessons, worked examples, investigations and tools before opening class records. Choose a grade to narrow the starting points.
Find a topic, read its practice limits, and choose a representation.
Use a contextual problem with starting points, extensions and written reasoning.
Choose facts practice, generated questions or a game that fits the skill.
Compare fractions, number lines, graphs and spatial views.
Open the full shortcut guide for navigation, classroom presentation and faster teacher workflows.
Repeat a skill across short sessions and adjust support from observed reasoning. Practice counts and badges are formative information, not an overall proficiency.
Planning for Grade 8.
Check the interface/server versions, your verified account and storage readiness. Then test the classroom workflow with teacher and student accounts.
Available means implemented in this release, with local checks. It does not mean every workflow has been verified in the deployed app. Needs more work identifies an existing area being expanded or checked. Planned means the full feature is not available yet.
14 feature areas shown.
Lessons, guides, and practice across Grades 4–8. Some topics currently include more learning resources than others.
Facts practice, targeted generators and the current Games Library are implemented. More requested game types remain.
MY Math Studio tools, Data Graph Studio and 3D View Studio are implemented. The full manipulative collection is still growing.
Eight thinking routines and fifteen grade-specific investigations support discussion, printing and written reasoning.
Class codes, rosters, assignments, student responses and teacher feedback are implemented. Verified school access is required; live teacher/student testing remains.
Journal entries, sharing and teacher review are implemented. Public activity drafts stay in this tab until saved through school access.
Assessment Studio and practice/print builders are implemented. Teachers review questions and written reasoning. Overall proficiency remains a teacher judgment.
Translation, display settings, task/game read-aloud and reviewed dictation controls for four response areas are implemented. Browser permissions, live audio checks and broader coverage still need work.
Local navigation and role checks pass. Every visible control, mobile layout and the complete deployed teacher/student workflow still need live verification.
Expand direct instruction, faded examples, parent explanations, real-world tasks and projects. Audit content and practice limits for every grade.
Diagnostic results now link to matching skill practice. A complete pathway that continually adjusts practice and support is not available yet.
No launch button yet.
Class skill evidence now summarises saved digital practice and assessment submissions. Automatic misconception diagnosis and broader long-term progress views remain to build. Counts support teacher judgment.
Real shared game sessions, small-group collaboration and classroom goals remain to build.
No launch button yet.
Thinking tasks and investigations now have a large-text classroom view with task read-aloud and Slow Reveal controls. Dictation and response reading are available in four writing areas. Broader coverage and live browser checks remain.
This list describes development priorities, not a completion percentage or promised release date.
Use the short guide below to plan, assign and review. Recent additions are summarised first; earlier release notes are grouped underneath.
Fraction Lab now uses extra circles and hundred grids for improper fractions. For example, 5/4 shows one whole and one quarter, alongside 1.25 and 125%. Grid shading is labelled as rounded. Numerators use whole numbers from 0 to 24.
The Math Topics now distinguishes dedicated paths, authored introductory lessons and outlines. Grade, strand and lesson-type filters have labels. Math definitions remain in lesson text while headings keep their original names. Practice descriptions cover the whole topic.
A broken SVG-export line was found in the deployed v83 page. This release avoids the affected inline namespace string and retains the newer classroom, accessibility and investigation tools. Install both matching files and deploy a new version, then check school access and navigation.
In MY Classroom → Classroom overview, choose Skill evidence on a class. Compare current answer checks, corrections and written-response counts from submitted digital practice and assessments. Drafts and self-reported game or paper completion are excluded. No automatic proficiency is assigned.
Current setup: If you completed the v104 storage upgrade, there is no additional storage step. For an older installation, the owner/admin uses Classes → Upgrade Storage to v104 once. Keep the installed Code and Index versions matched.
Still in progress: deployed teacher/student checks, complete curriculum units, broader accessibility, adaptive pathways and richer progress tracking. Available features have local checks; the full site is not finished.
Historical notes describe each release at the time. Use the current setup instructions above when installing this version. Open one group, then choose a release.
Filter the Investigations Library, then print those tasks together with blank spaces for models and explanations. Choose separate response pages, starting points and extension questions. Saved writing and teacher notes are excluded.
Combine grade, mathematical focus and keyword search across all 15 investigations. Open the planning summary to compare learning goals and evidence prompts, or print the filtered list. Each task now explains what students should show in their reasoning.
Five new investigations, one per grade from 4–8, explore pictograph keys, shortened axes, unequal time intervals, survey samples and two-coin probability. Each supports printing, classroom presentation, journal reasoning and assignment from Classes.
Shared navigation now opens MY Math Studio tools and the practice builder through their setup functions. Previous Page keeps existing models and probability trials in this tab. Unit Converter keeps valid unit choices when reopened.
Thinking tasks and investigations now have a large-text classroom view. Read the task aloud, change text size and reveal Slow Reveal data one month at a time. Response drafts, hints and teacher notes stay outside the presentation. Press Escape to return.
Math Journal, MY Progress, thinking tasks and investigations now offer Read my response aloud. Choose a speed, pause or resume, and listen before revising. Editing, changing responses or leaving stops playback. Reading never saves or submits work.
Math Journal, MY Progress, thinking tasks and investigations now offer Dictate a response. Record a phrase, review the transcript and append it to your writing. It never saves or submits automatically. Browser support and microphone permissions vary.
Use the equations and place-value filters, quick skill buttons and small-typo search. Explicit New shortcuts start equivalence Bingo, equations Bingo, a four-digit mystery or Grade 8 Escape with the intended settings.
Number Detective, Bingo, the classroom caller and Escape Challenge read the current prompt aloud, with speed, pause and stop controls. Answers, guesses and solutions are excluded.
v112 — Assign the new games. In Classes → Create an Assignment, choose Activity / MY Math Studio tool and select a Number Detective digit length, Bingo mode or Escape Challenge question set. With Digital completion selected, students open those settings from MY Progress and return with the activity banner. A brief explanation is required to submit; drafts can be saved first. Completion is student-reported, local game scores are not uploaded, and no overall proficiency is assigned.
v111 — More Bingo practice for middle years. Math Bingo and Classroom Bingo now include fraction/decimal/percent equivalence and two-step equations. Equivalence calls match decimal answers on the board; equations ask for x, including zero and negative values. Worked examples support conversions and inverse operations. The same modes work with printable class boards and the projected caller. Choose a mode before creating a new board or pack.
v110 — Try Math Escape Challenge. Open Games Library → Math Escape Challenge. Choose a Grades 4–5, 6–7 or Grade 8 question set and solve five generated locks. Play untimed with retries, strategy hints and worked solutions. The final review shows where support was used. These are sampled skills, not a complete grade-level assessment, and completion is not saved.
v109 — Run Bingo with paper class boards. Open Math Bingo → Classroom Bingo. Create 1–40 distinct boards, print two per page and project the matching calls. Reveal each answer when students are ready. Check a reported line using its board number and the revealed calls. Print a separate teacher key if needed. This works in Explore without student accounts; devices are not connected and results are not saved.
v108 — Play Math Bingo. Open Games Library → Math Bingo. Choose 2–12 multiplication facts, addition within 100 or subtraction within 100. Solve calls on a fresh 4×4 board and make four in a row, column or diagonal. Optional worked examples support retries. This untimed, single-board activity works in Explore and can be discussed with a partner; it is not a connected class game.
v107 — Play Number Detective. Open Games Library → Number Detective. Find a fresh three- or four-digit mystery with eight guesses, positional feedback and optional parity and digit-sum clues. Repeated digits are counted separately, and invalid or repeated guesses do not use a turn. Play untimed in Explore, or discuss guesses with a partner. This is local practice, not saved assessment.
v106 — Keep feedback drafts while browsing a class. Unsaved teacher feedback stays in this class view during refresh, filtering and loading more entries. If the entry or saved feedback has changed, read the current version and choose Use draft with this version before saving. Discard unsaved draft restores the saved feedback. Leaving the view, switching classes, changing accounts or reloading the browser clears drafts. Drafts are not visible to students until saved.
v105 — Find journal entries needing feedback. Shared journals now has a Feedback status filter: no feedback yet, entry changed since feedback, or feedback on the current version. Counts include all matching entries, including older pages, and work with student, concept and text filters. After saving feedback, refresh to update the queue. These are feedback states, not proficiency judgments. No additional storage upgrade is needed after v104.
v104 — Save feedback on shared journals. Teachers can save feedback and a next step beneath a shared entry. Students read it in Math Journal. Feedback on an entry changed since the feedback was saved is labelled as an earlier version. The owner/admin must use Classes → Upgrade Storage to v104 once. Opening an entry alone does not record feedback or proficiency.
Filter the Investigations Library, then print those tasks together with blank spaces for models and explanations. Choose separate response pages, starting points and extension questions. Saved writing and teacher notes are excluded.
Combine grade, mathematical focus and keyword search across all 15 investigations. Open the planning summary to compare learning goals and evidence prompts, or print the filtered list. Each task now explains what students should show in their reasoning.
v103 — Print a journal conference page. Open a shared entry and choose Print entry and conference notes. The page includes the current reflection and writing space for teacher feedback and a student next step. Current sharing and class membership are checked again before printing. Paper notes are not saved online. Journal entries now open one at a time, and Reset filters restores the class list.
v102 — Browse journals shared with your class. Teachers can open Shared journals from a class card in MY Classroom overview, or from the class detail page. Filter by student or concept, search shared text and load older matches. Only the owning teacher can access entries explicitly shared with that class by active members. This reading view does not mark entries reviewed or assign proficiency.
v101 — Reflect on a practice round. Round reviews now let you select a question, write your reasoning and print the summary. With verified school access, prepare a private Math Journal draft and choose when to save or share it. Counts are labelled browser-reported practice, not independently verified assessment. This does not complete an assignment or assign proficiency.
v100 — Short practice rounds with clearer evidence. Topic practice now offers a five-question round. Its review separates first-try answers without help from answers reached after retries, hints or examples, and questions left unsolved. End early if needed and review the methods. Rounds stay in this tab, clear when you leave, and do not assign mastery or overall proficiency.
v99 — Practise from diagnostic results. Suggested skills on topic diagnostic results now have practice buttons. A matching generator opens with that skill selected at Build Confidence; if it is unavailable, mixed review is clearly identified. Late results are ignored when you start a new check or leave the page. This is a guided next step, not a complete adaptive system.
v98 — Ten Grade 4 introductory lessons. Grade 4 topic guides now contain authored explanations, worked examples and concrete tasks with self-check reasoning. Across Grades 4–8, all 51 generic guides now have authored introductory sequences; five topics retain their dedicated paths. These are not complete units or a claim that all site features are finished.
v97 — Six more Grade 5 introductory lessons. Equations, area and perimeter, geometry, data and probability, financial literacy, and elapsed time now include authored instruction and notebook tasks with self-check reasoning. Math Topics now identifies ten Grade 5 introductory sequences alongside its dedicated Fractions path. These are introductory resources, not complete units.
v96 — Four Grade 5 introductory lessons. Place value, whole-number multiplication and division, decimal addition and subtraction, and patterns now contain authored instruction, worked examples and notebook tasks with self-check reasoning. Use Grade 5 and Authored introductory lessons in Math Topics. Fractions keeps its existing dedicated path.
v95 — Six more Grade 6 introductory lessons. Patterns, one-step equations, measurement, geometry, data and probability, and financial literacy now include authored instruction, worked examples and notebook tasks with self-check reasoning. The lesson filter now identifies ten Grade 6 introductory sequences; Ratios & Percents retains its dedicated path. These are introductory resources, not complete units.
v94 — Four Grade 6 introductory lessons. Place value, whole-number and decimal operations, factors and multiples, and fractions and mixed numbers now include authored instruction, worked examples and notebook tasks with self-check reasoning. Use the Grade 6 and Authored introductory lessons filters in Math Topics.
v93 — Three more Grade 7 introductory lessons. Coordinates and transformations, circle graphs and experimental probability, and financial literacy now include authored instruction, worked examples and notebook tasks with self-check reasoning. Math Topics now identifies nine Grade 7 introductory sequences alongside the existing dedicated Integers path.
v92 — Four more Grade 7 introductory lessons. Linear relations, two-step equations, circles, and prisms and cylinders now contain authored instruction, worked examples, model-building prompts and notebook tasks with self-check reasoning. Filter Math Topics by Grade 7 and Authored introductory lessons to find all six Grade 7 sequences.
v91 — Grade 7 number operations and representations. Decimal Operations and Fractions, Decimals, Ratios & Percents now contain authored introductory sequences with instruction, models to draw, worked examples, contextual tasks and self-check reasoning. Find them with the Authored introductory lessons filter in Math Topics.
v90 — 3D objects and practical price comparisons. Two more Grade 8 introductory sequences now include authored instruction, model-building tasks, worked examples, notebook checks and applications. Math Topics badges and its status filter now identify authored introductory lessons; these are not complete units.
v89 — Central tendency and theoretical probability. Two more Grade 8 introductory sequences now include authored explanations, worked examples, data and sample-space tables, error analysis, notebook checks and applications. Expand “Check reasoning after trying” to compare methods.
v88 — Squares, roots and solid measurement. Squares, Cubes & Roots and Surface Area & Volume now include authored instruction, worked examples, construction prompts, error analysis, notebook checks and applications. Expand “Check reasoning after trying” to compare methods.
v87 — Expressions and two-step equations. Two more Grade 8 introductory sequences now include instruction, worked examples, comparison tables, error analysis, notebook checks and contextual problems. Expand “Check reasoning after trying” to compare methods.
v86 — Four Grade 8 introductory lesson sequences. Fraction operations, proportional reasoning, percents and linear relations now include authored instruction, worked examples, notebook tasks, self-check reasoning and contextual applications. Open a topic below and read its Learn, Explore, Think, Check and Use sections. These are introductory sequences, not complete units.
Filter the Investigations Library, then print those tasks together with blank spaces for models and explanations. Choose separate response pages, starting points and extension questions. Saved writing and teacher notes are excluded.
Combine grade, mathematical focus and keyword search across all 15 investigations. Open the planning summary to compare learning goals and evidence prompts, or print the filtered list. Each task now explains what students should show in their reasoning.
v85 — Distinguish real resources from outlines. Individual cards on topic guides now identify unfinished planning descriptions. Actual worked examples are labelled as text to read on the page. Unsupported game, investigation and tool actions report a message instead of silently doing nothing.
v84 — Listen to activity instructions. Thinking tasks and investigations now have Read task, Pause, Resume and Stop controls with three speeds. The reader includes revealed data but excludes hints, sample reasoning and student responses. Reading stops when you change tasks, reveal more data, leave the page or clear school access.
v83 — See what is ready and what remains. The teacher area now has a filterable feature-status list with launch buttons for implemented features, limits, and the next development priorities.
v82 — Return to the activity you opened. Previous Page now remembers which thinking activity or investigation you opened. Written drafts and the Slow Reveal stage stay available in this tab as you move between activities. Switching accounts or leaving classroom mode still clears classroom work.
v81 — Returning to tools and keyboard menus. Previous Page now runs the setup for the tool you return to. Use arrow keys, Home and End to move within an open navigation menu; Tab closes it. Unavailable page links display a message and keep the current page open.
v80 — Find your work and reveal a graph. MY Progress now filters by class, status and assignment text, and identifies current teacher feedback. Slow Reveal Data now includes a bar graph with a fixed scale alongside the revealed data table.
v79 — Public thinking activities and clearer action feedback. All eight Thinking Tasks now open without school sign-in, with notebook responses and printing. Slow Reveal Data reveals months one at a time. History entries expand by click or keyboard. Failed server actions show a message, and a public version check helps identify mismatched Code/Index files.
v78 — Welcome and navigation repair. Front-page entry buttons now have an independent navigation handler. Top menus use explicit open/close controls: opening one closes the others, choosing a link closes the menu, and Escape or an outside click dismisses it. A startup message reports page errors.
v77 — Teacher resources and classroom overview. Explore mode now starts with grade-based resources, investigations, games and models. Verified teachers get an overview of active classes and work needing review, with shortcuts to the relevant assignment. Counts reflect saved work and current feedback versions.
v76 — Explore + MY Classroom. Explore as a student, teacher or family without classroom activation. Use MY Classroom to verify school access for assignments, journals, feedback and class management. The account bar shows your current mode; teacher view alone does not grant permissions.
v75 — Investigations Library. Ten tasks across Grades 4–8 connect models, calculations and explanations: budgets, graphs, fractions, area/perimeter, discounts and pricing rules. Print a task, continue in Math Journal, or assign a specific investigation from Classes.
v74 — 3D View Studio. Build and change cube stacks, compare three views, investigate hidden cubes, print your model, or continue your explanation in Math Journal. Teachers can assign the Studio from Classes.
v73 — Broader geometry practice. Compare reflection symmetry in different shapes, rotate points around a marked centre, and combine rotation with reflection. Cube-net questions now use all 11 distinct cube-net layouts plus other connected arrangements that do not fold into cubes.
v72 — Spatial reasoning and angles. Compare top, front and right-side views of cube stacks; find missing triangle angles; reflect and translate points in a stated order. New diagrams and examples show why hidden cubes and operation order matter.
v71 — Translation support. Use the Translate button beside Accessibility: highlight a word or short phrase, choose a language, then open Google Translate. English stays visible. Teacher preferences apply only to the current device. Translation text is cleared when you change pages or accounts.
v70 — Geometry practice. Practise polygon names and symmetry, slides/flips/turns, triangle and angle classification, combined translations, cube nets and front views. Diagrams and worked examples explain the ideas. These sampled questions support practice; teachers still need student constructions and explanations.
Owner/admin: enable two new protected spreadsheet tabs to archive future assignment and feedback writes. This does not recreate old submissions. Check student-data retention and sheet-sharing permissions before enabling.
Teacher view opens resources. Classes and saved school work also require a verified account and enabled teacher access.
Check access to see the reason if school features are unavailable.
New in v297: family practice planning, clearer topic filtering, and improved colour contrast. The Accessibility launcher retains the neutral Aa icon.
Curriculum-aligned resources, creation tools, tasks, and student practice.
Explore current topic coverage, targeted skills, remaining gaps and evidence for curricular competencies.
Build digital or printable practice with fresh questions each time.
Create quizzes, exit tickets, diagnostics, and parallel versions.
Find a 5–15 minute thinking routine by grade, topic, and purpose.
Choose a thinking task, then connect it to topic learning, visual tools and practice.
View class work, teacher feedback, seasonal snapshots and suggested review.
Planned topics automatically receive Learn, Explore, Practise, Think, Check, and Use sections. Selected topics now also use one shared question-generator framework.
Generic topics can now target an individual skill, create a 10-question set, or generate a quick multi-skill check from the same question source.
Turn any supported Grade 4–8 topic and skill into a worksheet, digital practice set, exit ticket, or quick quiz using one shared generator.
Select multiple skills, choose focused/mixed/spiral/progressive practice, set calculator expectations, control workspace size and page layout, and create parallel A–D versions.
Topic diagnostics now classify likely error patterns and recommend targeted review rather than reporting only a percentage score.
Continue the Literacy Lab → Numeracy Lab parity pass. This build now includes dark mode, dyslexia-friendly text, extra line spacing, speech-to-text support, stop-reading, saved accessibility preferences, highlighted controls, read-selection support, and live status announcements. A fuller side-by-side audit is still recommended for anything else Literacy Lab does better.
Numeracy Lab now includes dark mode, dyslexia-friendly text, extra line spacing, saved accessibility preferences, stop-reading control, and browser-based speech-to-text for inputs.
The parity pass now includes highlighted controls, read selected text, reset accessibility settings, live status announcements, skip-to-content support, stronger keyboard focus, keyboard shortcut help, page title updates, and navigation improvements in addition to the v28 accessibility upgrades.
This summarizes the current accessibility supports after the deeper audit pass.
The original integer number line now supports whole numbers, integers, decimals, and fractions with adjustable ranges, tick spacing, fraction denominators, and accessible movement descriptions.
Students can now build fractions using strips and circles, locate them on a number line, connect fractions to decimals and percents, simplify, and compare fractions dynamically.
Students can now flip coins, roll dice, spin equal-section spinners, run repeated simulations, and compare experimental probability with theoretical probability.
Students can plot ordered pairs, connect tables to simple linear rules, graph y = mx + b, and explore coordinate reflections across axes and through the origin.
Students can now explore angle classification, compare perimeter with area, and visualize translations, reflections, and 90° rotations with coordinates.
Students can enter data sets, generate bar or line graphs, calculate mean/median/mode/range, and investigate how truncated graph scales can visually exaggerate differences.
Students can now build equivalent ratio tables, use double number lines, calculate unit rates, scale ratios, and connect proportional relationships to percent.
Students can now build expressions, model one- and two-step equations on a balance, reveal inverse-operation steps gradually, solve for x, and verify solutions by substitution.
Students can now change rectangular-prism dimensions, compare 3D and net views, calculate volume and surface area, and see how the six faces contribute to total surface area.
Students can now calculate missing sides in right triangles, compare a² + b² with c², and see square-area models on all three sides of the triangle.
The Numeracy Lab header now uses the Literacy Lab-style MY lockup more faithfully, with cleaner spacing, a clickable home brand, improved navigation balance, and better responsive behaviour while keeping the Numeracy colour palette.
Students can now compare unit prices and best buys, calculate discounts/tax/tips, explore percent change, and build a simple income-expense-savings budget.
Students can now draw, erase, add lines/arrows/rectangles, place draggable text notes, switch canvas backgrounds, and add quick number-line or coordinate-axis visuals.
Students can now use virtual counters, integer chips, base-ten blocks, ten frames, fraction strips, and algebra tiles in one shared workspace.
MY Math Studio now includes metric unit conversions and an interactive formula explorer for perimeter, area, circumference, volume, surface area, and Pythagorean relationships.
Build original prior-year or current-year concept snapshots, short quizzes and unit checks. Topic thinking cards now open response workspaces, and reflections can be collected in a Math Journal grouped by concept area.
Create a direct link to a topic, a MY Math Studio tool, or selected Math Facts settings. Share it with your class in your usual learning platform. This version creates links; class rosters, due dates, and saved assignment completion come next.
For Math Facts, set the tables, operation, activity and timing in Math Facts Lab first. Links preselect those settings; students can adjust them. They are not locked assessments.
Create classes, invite students or share join codes, assign whole-class or individual tasks, and view saved work and completion. Owner setup and verified school identities are required. Students can review assignments, feedback, milestones, and suggested revisits in MY Progress. Milestones never require timed performance.
September, mid-year and end-year snapshots; choose prior-year, current-year, or a custom reference grade and select concepts.
Create bar, line and circle graphs from your data. Check axes, print, and explain your interpretation.
Understand a strategy. Practise it. Build accurate, flexible recall.
Addition and subtraction practice focuses on relationships such as making 10, doubles, near doubles, counting on, and using addition to think about subtraction. Multiplication/division uses anchor and derived facts. Strategy learning comes before optional timing.
11 and 12 are optional extensions to the 0–10 bank.
Choose timing only after learning the strategies. Untimed practice is always available. Accuracy comes first; personal bests are private to this browser.
8 + 7 = 8 + 2 + 5 = 15. Make 10, then add what remains.
15 − 7 = 8 because 7 + 8 = 15. Related facts connect both operations.
7 × 8 can build from 5 × 8 and 2 × 8. Division uses the related multiplication fact.
Evidence-informed choices, with sources and clear limits.
The 2021 WWC guide supports systematic teaching, mathematical language, representations, number lines, and word-problem instruction in elementary intervention. Use with older learners is an adaptation.
Use here: Connect examples and models to mathematical symbols.
WWC guide • recommendations 1–5The guide recommends brief timing after concepts and strategies have been taught, alongside feedback and accuracy goals.
Use here: Learn strategies first and review errors. Optional timing and browser-only personal bests are our design choices.
WWC guide • recommendation 6, printed pp. 51–55EEF guidance for Key Stages 2 and 3 supports using purposeful representations, comparing approaches, discussing worked examples, and reflecting on choices. These stages broadly overlap the ages served here; the guide does not evaluate this website.
Use here: Compare 7 × 8 as 5 × 8 + 2 × 8 with 10 × 8 − 3 × 8. Explain why both work. Later additions: faded examples, deliberate error analysis, and structured reflection.
EEF mathematics guidance • recommendations 2, 3 & 5The 2007 IES learning guide recommends spreading learning across time, alternating worked solutions with independent problems, linking concrete and abstract forms, and recalling previously learned content.
Use here: Answer before revealing, return to facts on another day, and alternate strategy work with recall. Saved review now combines responses needing another look with fresh questions. Suggested 1-, 3-, and 7-day intervals are design choices; the cited guide does not validate those exact intervals or this website.
IES learning guide • recommendations 1–5New Zealand Ministry of Education teaching resources illustrate deriving facts through doubling, adding to twos/fives/tens, subtracting from tens, and solving division through known multiplication. This is a government teaching resource, not a trial of our activities.
Use here: Build 4 × n from doubles, 6 × n from 5 × n + n, 9 × n from 10 × n − n, and link each to division. Anchor grouping and the 11/12 extension are local design choices.
Teaching resource • deriving basic multiplication factsBC Mathematics 4 includes multiplication and division facts to 100 with introductory strategies, concrete/pictorial representations, and links between operations; the elaborations identify recall of 2s, 5s, and 10s. Mathematics 5 builds fluency and flexible strategies.
Use here: Keep the 0–10 bank available for foundational practice across Grades 4–8. Offer 11/12 separately as extension practice, without labelling it a universal Grade 4 requirement.
Mathematics 4 · Mathematics 5Fuchs, L. S., Newman-Gonchar, R., Schumacher, R., Dougherty, B., Bucka, N., Karp, K. S., Woodward, J., Clarke, B., Jordan, N. C., Gersten, R., Jayanthi, M., Keating, B., & Morgan, S. (2021). Assisting students struggling with mathematics: Intervention in the elementary grades (WWC 2021006). Institute of Education Sciences. https://ies.ed.gov/ncee/wwc/Docs/PracticeGuide/WWC2021006-Math-PG.pdf
Education Endowment Foundation. (2017). Improving mathematics in Key Stages 2 and 3. https://educationendowmentfoundation.org.uk/education-evidence/guidance-reports/maths-ks-2-3
Pashler, H., Bain, P. M., Bottge, B. A., Graesser, A., Koedinger, K., McDaniel, M., & Metcalfe, J. (2007). Organizing instruction and study to improve student learning (NCER 2007-2004). Institute of Education Sciences. https://ies.ed.gov/ncee/wwc/Docs/PracticeGuide/20072004.pdf
Ministry of Education. (n.d.). Deriving basic multiplication facts. New Zealand Curriculum Online. https://newzealandcurriculum.tahurangi.education.govt.nz/deriving-basic-multiplication-facts/5637200103.p
Government of British Columbia. (n.d.). Mathematics 4. https://curriculum.gov.bc.ca/curriculum/mathematics/4/core
Government of British Columbia. (n.d.). Mathematics 5. https://curriculum.gov.bc.ca/curriculum/mathematics/5/core
Create, join and manage school classes using a verified account. Viewing a teacher interface never grants teacher permissions.
Teacher tip: use Archive Class at the end of a term or year. Archived classes can be restored later with a new join code.
Open Classes to check your account.
setupNumeracySnapshotsV53_ once from the Apps Script editor as the owner and authorize the requested access. For an existing v53 project, use the owner/admin Upgrade Storage to v104 button above, or run upgradeNumeracyStorageV67 from the editor. It adds missing storage tabs and the journal graph column while preserving existing records. New projects still need the initial owner setup.Testing with real school accounts is required after deployment. Assignments are formative, with no automatic overall proficiency.
Owner/admin only. Adds missing storage, including journal feedback, and preserves existing data.
Private classroom records use the verified Google account supplied by the deployed Apps Script. Teacher Preview changes the interface only; it never grants teacher permissions. Two separate teacher pathways are available: Teacher Preview for exploring public teaching materials, and Verified Teacher for class management after server-side approval.
Only accounts from these exact domains can open MY Classroom unless they are an owner/admin. Enter domains without @.
Changing this list can immediately block students or teachers whose domain is removed.
A teacher must use an allowed school domain and also be explicitly approved here. There is no typed-email sign-in fallback.
A shared staff code is convenient, but anyone who learns it could attempt activation. MY Numeracy Lab instead requires both an allowed school domain and an owner-approved Google email. That is the stronger default for access to student records.
Run a count-only audit for class, assignment, feedback and journal ownership mismatches before wider deployment.
See what needs attention, continue your work, read teacher feedback, and revisit saved learning.
Start something new, continue a draft, submit finished work, or reopen teacher feedback.
Use saved learning evidence to notice progress and decide what to practise again.
Your own saved work from classes you no longer have live access to appears here as read-only history.
Original sampled snapshots, short quizzes, and unit checks. Written reasoning needs teacher review.
Choose 1–12 concepts. The bank samples learning; it does not cover every BC learning standard or provide normed scores. Some concepts have a small question pool, so the actual count is shown in the preview.
Optional holistic, formative rubric using BC proficiency language. Teacher selects the proficiency level after reviewing evidence; the website does not score it automatically.
Enter 1–6 standards, one per line. Copy the exact wording from the BC curriculum or enter your own classroom learning targets. These are teacher-entered, not automatically verified against the provincial curriculum.
Each standard receives its own Emerging / Developing / Proficient / Extending row, with room for teacher evidence and a next step. It prints directly at the bottom of the test and teacher key.
When checked, this rubric is included in printed copies and securely saved as part of the assigned task for verified class members.
Our form combines selected/numeric responses with explanations and models. It is original, not an official SNAP or INA version. A unit-test label does not make the web app a secure high-stakes test.
Reference approaches: SD33 SNAP — repeatable assessment and practice · INA — prior-grade learning and curricular competencies
Number line: minimum, maximum, step. Array: rows, columns. Rectangle/right triangle: side lengths, unit. Data: Apples=8; Pears=5. Use a visual that supports the question; check it does not give away the intended answer.
The previewed questions are frozen for this assignment; students receive the same items. The answer key stays on the server. For another checkpoint, build a new form and keep the same reference grade/concepts if you want to examine change.
Collect your strategies, models, questions and reflections by concept area.
Reads only the writing in this response, including text you have appended from dictation. Edit to stop, then read again.
Uses your browser’s speech service and available voices. Browser and device settings determine speech processing. Nothing is saved or submitted by reading.
Independent entries are private unless you choose a class. Reflections saved through assigned work are also collected here and shared with that assignment's teacher. Edit linked reflections in MY Progress.
Definitions and examples. Underlined terms throughout learning pages also work with hover, keyboard focus or tap.
Match equivalent values and explain the connection. Untimed, with every card visible.
Use four number cards, arithmetic and parentheses. Try an expression, revise it, and explain your reasoning.
Each displayed card must be used once. Powers, concatenating digits and extra constants are not part of this game. These are local practice activities, not recorded assessments.
Choose a skill and number range. Use a chart or number line, explain your thinking, and retry.
Rounding uses nonnegative numbers. Halfway values round to the higher neighbouring multiple. Choose a range that fits your current learning.
Place value: the 7 in 3,742 represents 700. Expanded form: 3,742 = 3000 + 700 + 40 + 2. Rounding: 3,742 lies between 3,700 and 3,800; below their midpoint, 3,750, so it rounds to 3,700 to the nearest hundred.
Use this tool without a school account. Session results are kept only on this open page; they are not saved to class records.
Choose strategically, capture factors, and explain which move gives the best advantage.
Example: choose 8 on a fresh board. You score 8; the other player captures 1, 2 and 4, scoring 7. A proper factor is a factor smaller than the chosen number.
This is a local version with explicit rules. The computer chooses a move with the greatest immediate score advantage; it is not guaranteed to play optimally. No school account is needed.
Two players share this device. Choose a challenge level, solve it, and explain your strategy.
21: alternate turns. Correct answers earn the shot’s points; a miss earns zero. Reach exactly 21 to win. A shot that would exceed 21 scores zero.
Math HORSE: the setter chooses a level and answers. If successful, the other player gets a different question at the same level. A failed match earns the next letter in HORSE. A setter’s miss gives no letter. After a completed challenge, swap the setter. Five letters loses.
One-point shots use anchor facts; two-point shots use derived facts; three-point shots combine two calculations, including 11s or 12s. These are game levels, not proficiency ratings. All games are untimed, local and unrecorded.
Print distinct student boards, then project the matching calls from this device.
Reads the current prompt or instructions. Hidden answers, guesses, board values, hints and worked solutions are excluded.
Uses your browser’s speech service and available voices. Browser and device settings determine speech processing. No microphone is used.
For equivalence, students mark decimal answers to fraction or percent calls. For equations, they mark the value of x; answers can be zero or negative.
Creating a new pack replaces the current boards and resets the calls. Print the pack you intend to use. Every board has the same 16 answers in a different arrangement; the pack code links the paper to this caller. Boards print two per page. Settings apply when you create a pack.
Students report a board number and row, column or diagonal. Rows count top to bottom; columns count left to right. Only revealed answers count. Check the paper has the current pack code.
This paper-and-projector activity works in Explore without student accounts. It does not connect devices or save results. The caller stays in this tab; reloading the browser or changing accounts clears it. You can print the teacher key to keep a paper calling order.
Open five locks to leave the numeracy lab. Plan, solve and explain each step.
Reads the current prompt or instructions. Hidden answers, guesses, board values, hints and worked solutions are excluded.
Uses your browser’s speech service and available voices. Browser and device settings determine speech processing. No microphone is used.
New challenge replaces this round with generated questions. These are five sampled skills, not a complete grade-level assessment. Play alone or discuss your reasoning with a partner on this device. There is no timer or limit on retries.
Hints and worked solutions are recorded in this round’s review. They do not open a lock automatically; enter an answer when you are ready. Explain a method or draw a model in your notebook.
This game works in Explore. The round stays in this tab, and clears on browser reload or account changes. It does not save completion or assign proficiency. Answers are hidden visually; this is practice, not a secure assessment.
Solve a call, find its answer and make a line of four.
Reads the current prompt or instructions. Hidden answers, guesses, board values, hints and worked solutions are excluded.
Uses your browser’s speech service and available voices. Browser and device settings determine speech processing. No microphone is used.
Equivalence calls ask for a decimal; the board shows decimal answers. Equation calls ask for x, including zero and negative values. These options practise selected skills, with optional worked examples.
A board has 16 different answers. Choose the answer to each call; after a correct match, choose Next call. Four marked squares in a row, column or diagonal wins. There is no free square or timer. You can retry a calculation or show a worked example.
Play on your own or discuss each call with a partner on this device. For paper boards and a projected caller, open classroom Bingo.
Explain your thinking: Which calculation strategy helped? How could you check an answer another way?
This is untimed practice available in Explore. The board stays in this tab; completion and scores are not saved to school records.
Use place value, digit clues and careful reasoning to find a hidden whole number.
Reads the current prompt or instructions. Hidden answers, guesses, board values, hints and worked solutions are excluded.
Uses your browser’s speech service and available voices. Browser and device settings determine speech processing. No microphone is used.
Choose the length, then start a new mystery. You have eight different guesses. The first digit cannot be zero; other digits can be zero or repeat. Play solo or discuss each choice with a partner on the same device.
Tile labels: Right place = this digit is in this position. Different place = an unmatched copy is elsewhere. Not matched = no copy remains for this tile. If you guess a digit twice, it needs two copies in the mystery to match twice.
Explain your strategy: Which clue ruled out a number? Why is your next guess useful? Discuss or write your reasoning in your notebook.
This untimed game stays in this tab. It does not save completion or assign proficiency. The mystery is hidden visually; this is a thinking game, not a secure assessment.
A hangman-style game: guess the digits, operation symbols and other symbols in a hidden true equation.
The guesser should look away while the creator enters it. Use numbers, +, −, ×, ÷, parentheses, decimals and one = sign. Both sides must be equal.
This is a shared-device thinking game. It is not a secure assessment or an online multiplayer room. The equation is hidden visually from the guesser.
Two players share this device. Player 1 chooses both factors (1–9); later turns move exactly one marker. Calculate the product to claim its square. First to four in a row wins. If no legal moves remain, the game is a draw.
Two players take turns answering a fact and choosing an unclaimed answer square. Each new horizontal, vertical or diagonal trio earns 5 points. Scored lines may share at most one square. Fill the board; highest score wins.
New Game selects one table from the chosen set. Multipliers include 0–12. Division never uses zero as a divisor.
Roll two side lengths, calculate area, and fit a rectangle onto your grid. Rectangles cannot overlap. Choose the top-left square, rotate if needed, then confirm. In two-player mode, both players use the same roll on separate boards. The last player able to fit a roll wins; if neither can, it is a tie. Solo play ends when a roll cannot fit.
Where did you leave space for a future rectangle? How did rotation help? Can two rectangles have the same area but different perimeters? Explain with examples from your board.
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Find a game by skill, players or timing. Small spelling mistakes are accepted in longer search words. Some games cover several skills: choose the relevant mode inside the game.
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“New” starts a fresh round and replaces that game’s current round. Classroom boards / caller reopens the current pack. These games are available in Explore without school sign-in.
Open a game to choose its settings, then press its Start or New Game button. Opening a game from this list does not restart a round already in progress. Game scores stay in the current page; they are not school assessment results.
Construct a graph from your own data, check the scale, and explain what it communicates. This draft stays on this page. With verified school access, save the graph and interpretation to Math Journal.
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Identify the source and sample size. Are categories complete and non-overlapping? Are the units and axis intervals clear? What conclusions does the evidence support, and what remains uncertain?
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Compare all five grades using the current implementation records. Strong instructional coverage is not proof of student mastery or deployment readiness.
After the recent pathway upgrades, this live list recalculates what is still Partial, Thin, or Missing so the next builds target the most important gaps.
Check which topic pages include worked examples, visual model suggestions, reasoning prompts and applications. This checks authored site content; it is not a certification of BC curriculum alignment or teaching quality.
Review all 83 author-mapped BC Mathematics content entries together. See current topic evidence, outdated labels, instructional gaps, and specific next steps. This audit never automatically marks a curriculum expectation complete.
Select Audit all five grades to load the current evidence.
Compare MY Numeracy Lab against the official Grade 4–8 BC Mathematics content standards. This is an implementation audit, not a claim of complete curriculum coverage.
v337 curriculum-map review: older coverage labels are now cross-checked against current registered topics, with discrepancies identified without silently claiming completion. v336 Grade 8 update: grade-level fraction practice now includes unlike-denominator addition/subtraction, fraction multiplication and unit-fraction division with numerical answer checks. Earlier v335 Grade 7 update: equation verification now includes correct and incorrect proposals, and prism/cylinder difference questions no longer have a fixed answer. Grade 6 update: ratio practice now requires simplifying ratios rather than copying a displayed number; probability answer tolerance no longer accepts an adjacent hundredth. Earlier Grade 4–5 fraction and Grade 8 unit-price fixes remain. The full curriculum audit is still underway.
Review the selected grade for authored lesson introductions, targeted practice support and obvious repetition in a small sample. The results are planning flags, not automatic judgments about mathematical accuracy or curriculum completeness.
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Search by topic, choose your grade, or narrow the list by curriculum area. Open a resource to learn, see examples, use helpful tools, and practise.
Choose one stage or present the introduction. More games and investigations are available below.
Choose a game that asks you to compare or calculate with integers, then explain the strategy you used.
Use integers to describe situations above and below zero, then justify the operation or representation.
Short, visual, step-by-step lessons with examples and quick checks.
Positive whole numbers, negative whole numbers, zero, opposites, and number-line meaning.
Use position on a number line to decide which integer is greater or less.
Connect number-line movement, integer chips, and efficient symbolic strategies.
Connect subtraction to distance, chips, and adding the opposite.
Use sign patterns and repeated reasoning to understand why sign rules work.
Combine integer operations while carefully tracking each sign.
Need the essentials only? Review the number line, sign patterns, and one worked example before practising.
Visual and interactive representations.
Model addition and subtraction by starting at one integer and moving left or right.
Use positive and negative chips to model operations and see why zero pairs matter.
Connect changes in temperature to positive and negative values.
Generated practice gives you different questions each time.
Games reuse the same integer skill engine.
Now playable in the Games section using Grade 7 integer questions.
Solve correctly to move through the maze.
Follow operations, find missing steps, or work backwards.
Reasoning, representation, communication, and reflection.
-4, 4, 0, -8 — choose one and justify your thinking.
Adding two integers makes the answer larger.
Jamie says -6 + 10 = -16. Explain the error.
Which is greater: -7 or -3? Convince someone who disagrees.
Take a short diagnostic to see what feels strong and what is worth practising next.
This is not a grade. It samples comparing integers, operations, mixed practice, and order of operations, then recommends what to review or practise.
Apply integer thinking in meaningful contexts.
Analyze temperature changes above and below zero.
Compare locations above and below sea level.
Use positive and negative values to model gains, losses, and balances.
How integers are taught, common misconceptions, worked examples, and fresh practice.
Present lesson, generate practice, launch a thinking task, and view curriculum alignment.
Choose a stage, or present the lesson one idea at a time.
Explore these after the main lesson when they support your learning goal.
Short lessons that connect words, visuals, and symbols.
A ratio compares two quantities in a specific order.
Multiply or divide both parts of a ratio by the same number.
Percent means “per hundred” or “out of 100.”
Use familiar values such as 10%, 25%, 50%, and 75% to reason efficiently.
Use benchmarks and proportional reasoning instead of relying on a single rule.
Review ratio order, equivalent ratios, and percent as “out of 100.”
Use visual models to make multiplicative relationships visible.
Compare 3 parts to 5 parts visually.
25% means 25 of 100 squares.
50% = one half, 25% = one quarter, 75% = three quarters, and 10% = one tenth.
Fresh questions are generated each time.
Explain, justify, compare, and connect representations.
2:3, 4:6, 6:9, 6:8
Doubling both parts of a ratio creates an equivalent ratio.
A student says 25% of 80 is 25. Explain the error.
Explain why 50% and one half represent the same amount.
Use the quick self-check below, or open Check My Understanding from MY Practice for a short formative check.
Can you explain a ratio in words, create an equivalent ratio, explain percent as out of 100, and find a familiar percent of a quantity?
Apply proportional thinking to everyday situations.
Scale ingredient quantities while keeping the same ratio.
Compare results using ratios and percentages.
Interpret percent discounts and compare quantities.
Choose a stage, or present the lesson one idea at a time.
Explore these after the main lesson when they support your learning goal.
Understand the triangle, the formula, and what each symbol represents.
The theorem works only with right triangles.
When both legs are known, square them, add, then take the square root.
Subtract the known leg square from the hypotenuse square.
Check whether a² + b² equals c², using the longest side as c.
The final side length is the square root of the squared value you calculate.
Review right triangle vocabulary, the formula, and one worked example.
Connect the formula to the parts of a right triangle.
The theorem compares the areas of squares built on the three sides of a right triangle. The two smaller square areas combine to equal the area of the square on the hypotenuse.
Fresh right-triangle questions are generated each time.
Reason about right triangles instead of only substituting into a formula.
3-4-5, 5-12-13, 6-8-10, 5-5-10
The longest side of a triangle is the hypotenuse.
A student uses 5² + 13² = 12². Explain the error.
Why must c be the longest side in a² + b² = c²?
Quickly check whether you can identify the hypotenuse, find missing sides, and verify right triangles.
Can you explain why the theorem only applies to right triangles and identify which side must be c?
Apply the theorem to distances, diagonals, construction, and measurement.
Find the distance across a rectangular field, screen, or room.
Use height and horizontal distance to find a slanted length.
Use 3-4-5 triangles to check whether a corner is square.
Choose a stage, or present the lesson one idea at a time.
Explore these after the main lesson when they support your learning goal.
Connect visual models, number sense, and symbolic notation.
The denominator tells how many equal parts make the whole; the numerator tells how many parts are being described.
Different-looking fractions can name the same quantity.
Use common denominators, benchmarks, or visual models.
Divide a set into equal groups, then take the number of groups named by the numerator.
Some fractions can be represented exactly as decimals.
Review numerator, denominator, equivalence, and common benchmarks.
Use multiple visual models to make fraction size visible.
3 out of 4 equal parts are shaded.
One quarter of the circle is shaded.
3/5 of 10 objects means 6 objects.
Fractions and decimals can describe the same location on a number line. Before calculating, check whether each value is nearer to 0, one half, 1, or a whole number beyond 1.
5/8 is greater than 1/2 because 4/8 is exactly one half. On the same-sized whole, 5 eighths reaches farther.
7/10 = 0.7 = 70/100. These are not three different amounts; they sit at the same point on a number line.
0.6 = 60/100 and 5/8 = 0.625. Therefore 0.6 is less than 5/8, even though 6 is larger than 5.
Try: On paper, sketch a number line from 0 to 2. Mark 0, 1/2, 1, 1 1/2, and 2. Add 0.25, 3/4, 1.2 and 125/100. Explain which notations belong between the same benchmarks.
Quick self-check: Is 0.8 greater than 3/4? Explain with equivalent hundredths before selecting a practice skill.
Fresh fraction questions are generated each time.
Reason about fraction size and equivalence.
1/2, 2/4, 4/8, 3/8
A fraction with a larger denominator is smaller.
A student says 3/8 is greater than 1/2 because 3 is greater than 1.
Explain why 2/4 and 1/2 represent the same amount.
Quickly check whether you can explain equivalence, compare fractions, and connect fractions to sets and decimals.
Can you explain how you know two fractions are equivalent without only using a memorized rule?
Apply fractions to measurement, sharing, cooking, and everyday quantities.
Scale recipe amounts and compare fractional measurements.
Use fractions to describe fair shares and portions.
Interpret fractional lengths and connect them to decimal measures.
Connect digits, positions, values, and multiple representations.
The digit tells what symbol you see; place value tells what that digit is worth.
Break a number into the value of each digit.
Compare the greatest place first, moving right only when needed.
Use nearby benchmark tens or hundreds to estimate.
Connect standard form, word form, expanded form, and visual models.
Review thousands, hundreds, tens, ones, expanded form, and rounding.
Make the size and value of each place visible.
Example: 4,582
Each place is ten times the place to its right.
Fresh Grade 4 questions are generated each time.
Reason about the structure of our base-ten number system.
4,500 • 4,050 • 4,005 • 450
A number with more digits is greater.
A student says the 7 in 3,742 is worth 7. Explain the error.
Why is 6,099 greater than 6,009?
Can you identify digit value, write expanded form, compare numbers, and round reasonably?
Can you represent the same number in standard form, expanded form, words, and a place-value model?
Use large whole numbers in measurement, population, money, and data.
Read and compare community population numbers.
Estimate and compare distances measured in metres or kilometres.
Read and compare whole-dollar amounts and make reasonable estimates.
A short diagnostic that samples several integer skills and recommends what to do next.
There are 10 questions. Take your best try without worrying about speed. The goal is to find useful next steps, not to produce a mark.
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Use × explicitly: 2*(3+4). % divides a value by 100.
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Build a draft from MY Numeracy Lab's existing lesson and topic content. Edit the teaching details before printing. This is a planning aid, not a guaranteed complete curriculum unit.
Select a topic, then generate a plan.